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Erasmus News

CybARverse

We’re excited to announce that our 1st transnational project meeting for the CybARverse project was a great success! Held on the 25th and 26th of January 2023, the meeting took place at Tech.mt, AM Business Centre, Level 1, Triq il-Labour, Żejtun, Malta. The CybARverse project aims to promote digital literacy in vocational education and training through immersive cybersecurity training with innovative technologies. By utilizing a blend of cybersecurity, metaverse, and augmented reality (AR), we’re able to create unique and engaging learning scenarios that bridge the qualification gap. Our partners were highly satisfied with the organization and productive work accomplished during the two-day event, and we were able to review all project activities and plan future project activities in detail. We’re excited to continue working together and achieving great results in this exciting project!

Greetings, cyber enthusiasts!

We’ve been a bit quiet lately, but that’s because something exciting has been in the works.

What’s the excitement? Brace yourselves as we prepare to launch 17 innovative CyberSecurity courses! And here’s the twist – we’re revolutionizing learning with AR and VR technologies.

Our partners recently convened in the picturesque city of #Timisoara, Romania, on February 5th and 6th. It was a dynamic session of brainstorming, progress reviews, and perfecting every detail as we get ready for pilot testing our training materials.

Want to know more about our groundbreaking Erasmus+ project?

Explore the CybARverse by visiting our website: https://www.cybarverse.eu/

Keep an eye out for updates as we embark on this exciting journey to transform cybersecurity education through innovation and collaboration!

Langas į ateitį EOS Romania Tech.mt SCP – School of Certified Professionals Cyprus Computer Society

#CybARverse #CyberSecurity #EUfunded #Innovation #ImmersiveLearning #Erasmus+

Newsletter 1

VR Green Adventure project

The VR Green Adventure project, as outlined in the VR Newsletter, represents an innovative educational initiative. It aims to foster environmental awareness and responsible behavior among children aged 10-14 through the use of Information and Communication Technologies. The project emphasizes interactive learning and experiential activities to engage young minds.

Key Highlights:

  • VR Green Adventure Project: Cultivates eco-awareness in children.
  • Technology in Education: Leverages ICT for engaging learning experiences.
  • Seven Key Areas: Focuses on Recycling, Water Conservation, Saving Electricity, Reusing, Transportation, Non-Recyclable Waste Disposal, and Green Product Consumption.
  • Educator Training: Provides updated knowledge and tools for teachers.
  • Interactive and Experiential Learning: Enhances student engagement and understanding.
  • Webinars: Supports effective environmental education implementation.

Read the full newsletter

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Portuguesse Here

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Newsletter 2


Explore the Future of Environmental Education with Our Latest VR Serious Game!

We’re excited to announce in this edition of our newsletter, the launch of the VR Serious Game, a revolutionary tool designed by the VRGreen_Ad project. This game combines the thrill of augmented reality (AR) and 360-degree virtual experiences to foster sustainable lifestyles among students. Discover how it stands as a beacon for environmental change and education.

What’s Inside?

  • Augmented Reality Hero: Embark on eco-adventures with your own AR superhero, experiencing the environment through innovative mobile interactions.
  • Diverse Eco-Adventures: Delve into seven unique environmental themes, each crafted to educate and increase eco-awareness through compelling narratives.
  • Interactive Educational Tools: From immersive 360-degree explorations to engaging eco-quizzes and memory match games, each element is designed to provoke thought and inspire action towards sustainability.

Additional Features:

  • Immersive Soundscapes: Enjoy the natural sounds and bustling eco-communities, or opt for silence with the mute option.
  • Achievements and Rewards: Earn trophies and rewards that reflect your commitment to the environment.
  • Daily Engagement: Stay connected and motivated with daily reminders to further your journey in eco-conservation.

Multilingual Availability: The game is set to reach an international audience with versions in Portuguese, Spanish, and Greek, catering to diverse student groups across various countries.

Join the Movement: Remember, playing the VR Green Adventure game isn’t just about entertainment. It’s a call to action for all to become champions of the environment.

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Portuguesse Here

Greek Here

Spanish Here

Catalan Here

NEWSLETTER 3

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Introducing the VRGreenAdv Green Guidance & Career Education Guide!

We are thrilled to unveil the VRGreenAdv Green Guidance & Career Education Guide, recently tested within schools across various contexts in May and June. This innovative digital handbook showcases green career prospects through cutting-edge VR/360º videos, offering a fresh approach to career education.

What’s Inside?

  • Green Career Profiles: Explore 18 detailed occupational profiles with “A Day in the Life of…” narratives, highlighting the daily responsibilities and impacts of various green jobs.
  • Immersive VR Experiences: Engage with 18 dynamic 360º videos, bringing each career to life and providing an immersive view into the world of green professions.
  • Comprehensive Development Process: Learn about our extensive survey involving over 60 companies, selection and development of job profiles, and interviews with more than 14 professionals in the field.
  • Interactive VR Stations: Experience the guide through VR stations set up in partner schools, allowing students and teachers to explore the material hands-on.

Project Impact:

The VRGreen Adventure project aims to nurture pro-environmental behaviors in students from an early age using Virtual Reality, Augmented Reality, and Serious Games. This guide is a pivotal tool in bridging the gap between environmental education and career guidance, inspiring the next generation of green professionals.

June 2024 Update:

  • 200 Students and 20+ Teachers: Our guide has been successfully tested in schools, reaching over 200 students and more than 20 teachers, receiving positive feedback and insightful contributions.

Join us in this educational revolution! Embrace the future of green career education with the VRGreenAdv Green Guidance & Career Education Guide.


Explore Further:

NEWSLETTER 4


During June and July, the VRGreenAdv partners presented the VRGreen Adventure Serious Game to more than 400 teachers, counselors, stakeholders, and students at national events and workshops focused on the serious game.

The workshops were held both in-person at participating schools and online. They covered the VRGreenAdv project, its objectives, and all the materials and results developed. The VRGreen Adventure game was then introduced to the participants.

ABOUT THE PROJECT

The VRGreen Adventure project aims to foster pro-environmental behaviors in students from an early age through the use of Virtual Reality, Augmented Reality, and Serious Games. Key features include:

  • Augmented Reality Environmental Hero: Guides players on eco-adventures by flying alongside them as they move their phones.
  • Thematic Eco-Adventures: Seven eco-adventures with rich narratives designed to educate and raise eco-awareness.
  • Interactive Gameplay: Includes 360-degree virtual explorations, educational eco-quizzes, and memory match games, all aimed at reinforcing environmental concepts through engaging activities.
  • Additional Features: Immersive soundscapes with a mute option, achievements and eco-rewards to motivate players, and daily engagement notifications to encourage ongoing participation in eco-adventures.

June 2024 Update

Participants in the various workshops praised the game’s innovative approach to fostering environmental behavior among students through immersive, interactive experiences. Highlights include:

  • Engaging Learning Experience: The game’s ability to engage students in learning about green practices and emerging green occupations in a fun and captivating way was noted as a significant positive aspect.
  • User-Friendly Interface: The realistic scenarios and user-friendly interface were well-received, with many educators expressing enthusiasm about integrating it into their curricula to enhance environmental education.
  • Constructive Feedback: Recommendations included expanding the game’s compatibility to a wider range of devices to ensure accessibility for all students and diversifying the environmental scenarios and interactive challenges to maintain engagement. Older students suggested incorporating more challenging activities appropriate for those over 13 years old.

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English Version